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console: refactor inspector console extension installation #25450
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This change messes the top stack frame - instead of displaying user code location it returns internal/util/inspector.js:42
This is unacceptable as some popular tools (e.g. Chrome DevTools Console) only display that location and open it in an editor when the user clicks it.
Is it possible to write a test for this? It seems pretty fragile to have this contract depended on by external tools without any tests. Also, is it talking about the error stacks or the stack frames returned through the inspector protocol? |
I created a new pull request with a test: #25455 |
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In addition to the issue @eugeneo highlighted with the call stack, removing .consoleCall
from inspector
binding makes it impossible to customize console methods for inspector use. We should expose consoleCall
in a similar way to inspector.console
.
- Instead of creating the console extensions eagerly during bootstrap and storing them on an object, wrap the code into a function to be called during `installAdditionalCommandLineAPI` only when the extensions are actually needed, which may not even happen if the user do not use the console in an inspector session, and does not need to happen during bootstrap unconditionally. - Simplify the console methods wrapping and move the `consoleFromVM` storage to `internal/util/inspector.js`
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consoleAPIModule.paths = | ||
CJSModule._nodeModulePaths(cwd).concat(CJSModule.globalPaths); | ||
commandLineApi.require = makeRequireFunction(consoleAPIModule); | ||
} |
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👆 Could someone explain this bit. I'm unfamiliar with the '<inspector console>'
and commandLineApi.require
bits. Is there a require
exposed in the Chrome inspector console?
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The inspector console is the one in the chrome inspector. By doing this, a require
is exposed when you connect a chrome inspector to node. (And Runtime.evaluate if you enable it)
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Is this something user accessible? If so, what does accessing it look like?
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@jdalton: it's accessed when using require
in DevTools console.
Ping @eugeneo I've removed the |
Ping @eugeneo |
I am going to dismiss #25450 (review) since it's been addressed a week ago without response, and it no longer applies to this PR since this passes the test added in #25455 |
function sendInspectorCommand(cb, onError) { | ||
const { hasInspector } = internalBinding('config'); | ||
const inspector = hasInspector ? require('inspector') : undefined; | ||
if (!hasInspector) return onError(); |
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Nit: maybe just switch around the above two lines? That way there's no need for the ternary conditional.
const inspector = | ||
NativeModule.require('internal/console/inspector'); | ||
inspector.addInspectorApis(consoleFromNode, consoleFromVM); | ||
const inspector = NativeModule.require('internal/util/inspector'); | ||
// This will be exposed by `require('inspector').console` later. | ||
inspector.consoleFromVM = consoleFromVM; |
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I suggest to move this into internal/util/inspector
. That way there's no need for the getter on module.exports
.
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The console from the VM is only accessible during bootstrap, global.console
gets overridden with our console implementation - an alternative may be to store it in C++ and make it accessible (and cached) through 'internal/util/inspector'
, but otherwise this has to be done in lib/internal/bootstrap/node.js
one way or another (stored either as a value or through a setter)
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consoleFromVM
is passed to inspector.wrapConsole()
in the line below. Therefore the consoleFromVM
variable in lib/internal/util/inspector.js
could be set during the wrapConsole
function call.
But it's just a nit and is not blocking for me.
- Instead of creating the console extensions eagerly during bootstrap and storing them on an object, wrap the code into a function to be called during `installAdditionalCommandLineAPI` only when the extensions are actually needed, which may not even happen if the user do not use the console in an inspector session, and does not need to happen during bootstrap unconditionally. - Simplify the console methods wrapping and move the `consoleFromVM` storage to `internal/util/inspector.js` PR-URL: #25450 Reviewed-By: John-David Dalton <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ruben Bridgewater <[email protected]>
Landed in d3806f9 |
- Instead of creating the console extensions eagerly during bootstrap and storing them on an object, wrap the code into a function to be called during `installAdditionalCommandLineAPI` only when the extensions are actually needed, which may not even happen if the user do not use the console in an inspector session, and does not need to happen during bootstrap unconditionally. - Simplify the console methods wrapping and move the `consoleFromVM` storage to `internal/util/inspector.js` PR-URL: #25450 Reviewed-By: John-David Dalton <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ruben Bridgewater <[email protected]>
and storing them on an object, wrap the code into a function to be
called during
installAdditionalCommandLineAPI
only when the extensionsare actually needed, which may not even happen if the user do not
use the console in an inspector session, and does not need to happen
during bootstrap unconditionally.
consoleFromVM
storage to
internal/util/inspector.js
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passes